Standard
Submachine Gun
General Rounds
Level : 1 / 160
Firearm ATK
25Fire Rate
750Weak Point Damage
1Environmental Destruction (Weapon)
1Effective Range (Drop-off start)
20Effective Range (Drop-off end)
40ATK Drop-off Modifier
0.3Max Range
150Hip Fire Accuracy
75.55Aimed Shot Accuracy
81.11Crosshair Min Size
3Crosshair Max Size
27Crosshair Change While Moving
6Crosshair Change While Shooting
3Crosshair Change When Shooting While Aiming
2.5Aim Recovery Speed
8Crosshair Change Speed
20Rounds per Magazine
26Load Capacity
26Reload Time
1.46Bullet Cost
-1Sprint Speed
800Movement Speed
530Movement Speed While Firing
530Movement Speed While Aiming
530Burst
10Impulse
100Daze Attack Value
2Firearm Critical Hit Rate
15Firearm Critical Hit Damage
1.3Attribute Status Effect Trigger Rate
4